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Scythes aren’t great in enclosed spaces, since they do big sweeps, but they can also stack incredible amounts of bleeding damage. Like straight swords, axes tend to do wide sweeps of damage that can hit more than one enemy at once. Handaxes are faster than battleaxes, but do less damage, while the battleaxes are heavier and slower.
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You’ve got two basic types of axes in Dark Souls 3: handaxes and battle axes (with some small deviations).
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They’re a very close range weapon, so you have to stay right up to the enemy or be prepared to move in fast. Daggersĭaggers have high critical hit damage, which means they’re really good for backstabbing, which means they’re best utilised by high dex, high stamina builds that can get around behind enemies and keep moving. It may not be much, but every little counts. Rapiers in particular thrust to the point, instead of slicing, so you can maintain a bit more range from the enemy. These swords are razor fast, but have thin blades, so can break faster than other weapons, but are another good weapon for high dex characters. With twinblades you sacrifice your left arm shield for the second blade, so you’ll need high stamina to move instead of parrying or blocking if you’re wielding them. They’re generally build for quick damage, and many of the curved blades you can pick up carry bleeding damage on them.
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These are the weapons you find with curved blades, like scimitars, falcions, and twinblades. This can screw you right over if you think you’re about to stick an enemy before he sticks you, but then your sword clangs on the wall. Because of their wide sweeps, however, they’re prone to getting stuck on surrounding architecture, which is noted in the item description of a lot of them. They’re a versatile weapon, particularly useful for cutting down mobs, as they have a wide arc and will swing quickly, but still do a fair amount of damage. Straight swords, as a term, also encompasses broadswords and longswords, since they all have straight blades. Most blades scale with strength and dexterity over other stats. Despite this, blades are versatile weapons, running the gamut from standard issues swords, through to axes, rapiers, and huge bladed great weapons. They’re great against unarmoured enemies, but weak to armour or tough hide, which turn the blade away quite a bit, so it’s good to keep another option handy. Bladed weapons in Dark Souls 3īladed weapons are some of the most common you’ll find in Dark Souls 3, particularly in the early areas. With that in mind we’ve updated the weapons guide to cover all those categories, rather than breaking down each moveset for each weapon precisely, because that would take far too long for you to read. There are a lot of weapons to play around with, each with different advantages, but they do fall into categories that are slightly more easy to define. Well, that maybe the case, but ‘fewer’ doesn’t necessarily mean ‘not very many’. FromSoftware hinted that in Dark Souls 3 there would be fewer weapons with more nuanced movesets to allow players to really become experts with their characters.